Skip to content
View FuzzyZver's full-sized avatar
💭
junior in game industry 😜
💭
junior in game industry 😜

Block or report FuzzyZver

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
FuzzyZver/README.md

👋 Hi, I'm Andrew Zverev

Unity Gameplay Developer passionate about creating games that players remember.

I have been building games since 2023, focusing on gameplay programming, game architecture and interactive systems. Over the past few years I have:

  • 🏆 Won 2 regional championships in Game Development.
  • 🎮 Published my first mobile game.
  • 💼 Gained commercial experience as a Unity Developer.
  • 🚀 Built multiple personal game projects across different genres.
  • 🌍 Currently looking for an international Game Development opportunity.

🎯 Current Focus

I'm currently developing Way to Home, a PSX-inspired psychological horror game built with Unity. At the same time I'm improving my skills in:

  • Gameplay Programming
  • ECS Architecture
  • Game Optimization
  • Clean Code
  • Unity Best Practices

🛠 Tech Stack

Game Development

  • Unity
  • C#
  • LeoECS
  • DOTween
  • Scriptable Objects
  • Input System
  • Cinemachine

Programming

  • C#
  • SQL
  • Java
  • Kotlin
  • HTML/CSS

Tools

  • Git
  • GitHub
  • Visual Studio

🎮 Featured Projects

👻 Way to Home (In Development)

A PSX-style first-person horror game where the player must survive the journey home through a dangerous neighborhood. Status: In Development

🎈 Baloons

Published arcade mobile game. My first completed solo project released on Huawei AppGallery.

🎲 Dize

Local multiplayer puzzle game built with LeoECS. Created in just two days as a challenge.

🎅 Kitty Claus

A Christmas runner focused on unique gameplay mechanics and player interaction.

🧠 MyLove

A psychological roguelike where the protagonist fights alongside five personalities inside his own mind. This is one of my most ambitious long-term concepts. Status: Stoped


🚀 Roadmap

  • ✅ Publish first game
  • ✅ Gain commercial experience
  • ✅ Build personal portfolio
  • 🔄 Improve English
  • 🔄 Find an international Game Development position
  • 🎯 Relocate abroad
  • 🎯 Become a Senior Gameplay Programmer
  • 🎯 Found my own Game Development Studio

📫 Contact

Portfolio https://fuzzyzver.github.io/Web-portfolio/

GitHub https://github.com/FuzzyZver

itch.io https://fuzzyzver.itch.io

YouTube https://www.youtube.com/@FuzzyZver

Telegram https://t.me/gamemakerFuzzco

Email 12andzver@gmail.com

Pinned Loading

  1. Way-to-Home Way-to-Home Public

    C# 1

  2. Dizel Dizel Public

    C#

  3. Kitty-clause Kitty-clause Public

    C#

  4. Baloons_code Baloons_code Public

    C#