A legal, unmodified and DRM-free copy of Amnesia: The Dark Descent is required.
This is atrim, a custom client for Amnesia: The Dark Descent which attempts to port the game to very old and weak machines, and make it compatible with operating systems as early as Windows 2000.
The client is based on version 1.4.3 of the game and it also brings out new enhancements and features from Amnesia: A Machine for Pigs, as well as fixes and improvements to bugs and glitches in the game and engine.
atrim is currently being maintained by one person (@RoozerXC). If you want to contribute to atrim, feel free to fork and submit your own pull requests, as long as everything follows the Code of Conduct (or Anti-CoC).
Important
- This port is based on the official Amnesia: The Dark Descent version 1.4.3 (1.41b) source code release from October 12th, 2020.
- This port now works with mods made for version 1.5, and mods installed from the Steam Workshop!
See instructions below on how to install the atrim client and installing Steam Workshop mods for it.
For a list of changes, read CHANGELOG.md. Special thanks are in THANKS.md.
- Install Amnesia: The Dark Descent from DVD, Steam, GOG.com, Epic Games, or any source, provided it has the 1.2 Justine update.
- Tip: You can check this after installation by searching for
ptestin your game folder.
- Copy the atrim client files (found in Releases) into your Amnesia: The Dark Descent game folder.
- Run
amnesia-Win32-Release.exefor legacy systems, oramnesia-x64-Release.exefor modern systems.
Installing Amnesia: The Dark Descent - Remastered is also possible with this client and it is a very easy 3-step process.
- Backup your Amnesia: The Dark Descent game folder before installing Amnesia: The Dark Descent - Remastered.
- Copy the Amnesia: The Dark Descent - Remastered files into your Amnesia: The Dark Descent game folder, overwrite all files.
- Copy the atrim client files (i.e. from
v1.4.6-beta.zip) into the game folder, overwrite all files.
- Go to this path:
steamapps/workshop/content/57300 - Copy all of the Workshop mod folders.
- Go to the
custom_storiesfolder in your game directory and paste all of them.
- Creative Labs OpenAL 1.1 Core SDK
- Microsoft DirectX SDK February 2010
- Microsoft Visual Studio 2005
- Microsoft Visual Studio 2005 Service Pack 1
- Microsoft Visual Studio 2005 + Service Pack 1 Updates
You will also need to configure the DirectX SDK in your Visual C++ directories.
Important
You must compile the dependencies first before building atrim.sln
git clonethe repository or download it from the Code button.- Open the
HPL2/dependenciesfolder and open thedependencies.slnsolution file. - Press
F7to build the solution. This will compile the dependencies needed for theHPL2project.
- Open the
atrim.slnsolution file. - Right click on the
amnesiaproject and in Properties change the Working Directory to your Amnesia: The Dark Descent install folder. - Press
F5to debug the solution. This will build theHPL2project first, thenamnesia, and then launch the game after building.
atrim is licensed under Version 3 of the GNU General Public License (GNU GPL).
Read the license information via the GPL-3.0 license tab on the top, or open the LICENSE.md file.
© 2009-2010 Frictional Games. Frictional, Amnesia: The Dark Descent, and the HPL Engine software are all registered trademarks of Frictional Games. All rights reserved.