Modular melee combat system in UE5 with combo windows, input buffering, animation-driven logic, and reliable hit detection.
-
Updated
Apr 14, 2026 - C++
Modular melee combat system in UE5 with combo windows, input buffering, animation-driven logic, and reliable hit detection.
Python 开发的数学几何画板:支持函数绘制、几何模型构建,含流畅动画与高自由度画布。学生个人开发,可能有瑕疵,期待交流~(A Python-based math geometry drawing board: supports function plotting, geometric model building, with smooth animations and a flexible canvas. Developed by a student (may have minor flaws), open to communication!)
Early-stage 2D platformer prototype built in Java using LibGDX, focused on OOP architecture, movement mechanics, and game state logic.
Character animation system for godot-mapper plugin
Directional dodge roll system in UE5 with animation-driven i-frames, combat interruption rules, and smooth rotation restoration.
A professional, code-first 2D game framework for TypeScript and HTML5 Canvas.
OpenGL-based 3D model viewer and animation tool for loading, visualizing, and manipulating FBX files. This application provides a comprehensive interface for multi-model animation, bone manipulation, and real-time skeleton visualization .
Inspector-based UI animation system for Unity powered by DOTween
To associate your repository with the animation-system topic, visit your repo's landing page and select "manage topics."