Python bindings for NVIDIA Donut & NVRHI — write real-time Direct3D 12 / Vulkan renderers, hardware ray tracing (DXR), mesh shaders and GPU compute in Python. 18 runnable examples, from a hello triangle to a full deferred renderer.
python game-engine gpu graphics rendering vulkan nvidia python-bindings hlsl d3d12 donut ray-tracing 3d-graphics compute-shader pybind11 directx12 real-time-rendering dxr mesh-shaders nvrhi
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Updated
Sep 1, 2026 - Python