Grappling hook swinging mechanics made in Godot engine 4.3 for platformer game.
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Updated
Oct 13, 2024 - GDScript
Grappling hook swinging mechanics made in Godot engine 4.3 for platformer game.
Small game made to test out a grappling hook and combat in a car
A mod for Minecraft (1.18-1.21.1+) which brings Yyon's Grappling Hook Mod to Fabric & Quilt
A velocity driven swingy space game made in Unity, remastered for Steam
Roblox grappling hook movement system with dual hooks, physics-based swinging, reel in/out, boost, and live tuning via WebSocket. Uncopylocked.
Last Hook — восхождение на одном крюке: раскачка, перелёты и заготовленные маршруты в горах. Godot 4.7, Android и Windows.
2D Grappling Hook platformer game inspired by Celeste 2 by Maddy Makes Games made using Unity
A 2D physics-based procedurally generated infinite platformer game built in Python using Pygame, featuring dynamic physics, camera tracking, and a mouse-aimed grappling hook mechanic.
Portfolio documentation fork of a Unity 2D sidescroller platformer focused on player mechanics, grappling hook physics and physics interactions
🗺 Minecraft Grappling Hook Mod (fabric 1.19.4, 26.3)
Physics-based momentum racing game built with Unreal Engine 5.
Minecraft plugin that transforms fishing rods into configurable grappling hooks. Per-player range, pull speed, vertical boost, velocity, sound, and particles with persistent storage. Supports Spigot, Paper, and Purpur.
First solo game: a 2D grappling-hook movement prototype in Unity. The hook is stepped and swept with Physics2D.Linecast rather than handed to a SpringJoint, so a fast shot cannot tunnel a thin wall.
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