📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
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Updated
Jun 17, 2018 - C++
📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
C++ 2D/3D graphics engine and scene editor for Vulkan 1.4, OpenGL and DirectX 11, on Windows and Linux. Physically based rendering, global illumination, ray-traced reflections and ambient occlusion, a path tracer for reference. A playground for real-time rendering techniques.
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, Mini(t)Script, GLSL, ...
基于 Three.js 和 Vue3 的三维引擎低代码编辑开发平台,专注于数字孪生和物联网数据大屏可视化开发。A low-code editing and development platform for 3D engines based on Three.js and Vue3, focusing on digital twin and IoT data visualization on large screens.
Native IDE for the Bevy game engine, built in Bevy + Rust. Scene editor, ECS inspector, AI agent, mobile build, Godot project read-only viewer.
jMonkeyBuilder
SceneDirector: Interactive hand-path editor for Remotion video compositions. Draw, preview, and save animation paths with Lottie gestures.
LLM-first Three.js WebGPU scene and animation authoring with a persistent native viewport and typed MCP editing
Open-source 2D game engine for LibGDX — visual editor, game objects, tiled/isometric maps, physics, shaders, lighting, and Pixscape Runtime.
Networked scene editor for FiveM — spawn props, peds & vehicles, collaborate in real-time rooms, build AI sequences
Graphic utility used to manipulate objects in 3D for scene editing (commonly called Gizmo).
Восстановленные исходники «Ядерного Титбита» (VZlab / Бука, 2003). Win32-движок, совместимость с современными Windows и редактор сцен Titbit Studio.
XingGou 星构工具箱:千星奇域本机场景编辑器,原生资产优先,静态GIA/GLB导出,支持文字生成布局与OpenAI兼容接口。
Experimental C++23 2D game/editor where gameplay and editing coexist in real time.
Open-source 2.5D-first game engine focused on depth, layered environments and accessible workflows.
Make your own Zelda: The Minish Cap scenes and animations. Free to use, works offline, and comes with game sprites. By SerakSan.
A cocos2dx scene editor.
A Bevy-based 3D editor for Rust projects, featuring scene and asset authoring, terrain, water, vegetation, and native plugins.
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