A Realtime Dedicated Game Server.
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Updated
Jun 23, 2026 - Python
A Realtime Dedicated Game Server.
A UE4 State Synchronization demo for realtime-server. 为realtime-server而写的一个UE4状态同步demo
Kraken is a distributed state engine framework for scalable automation and orchestration tools.
Chord: Sync Made Simple.
A high-level lightweight, zero-dependency game's state-synchronization framework for JavaScript/TypeScript
The coordination layer for Multiplayer AI
🌵 Hierarchical PubSub data synchronization solution for ES6
Sync Redux state between browser extension components
Multi-client state reconciliation in multiplayer game networking: The N+1 concurrent simulation model and nine realities framework
Real-time State Sync with Socket.IO
The master entry point wrapper for the CoCreate ecosystem. Orchestrates a highly scalable, multi-tenant server infrastructure architecture with dynamic process auto-scaling, federated cross-database routing, and real-time distributed network state synchronization.
CRDTs and vector clocks for sharing state between LLM agents in Rust: counters, sets, LWW registers and maps that merge conflict-free without a coordinator, serializable to JSON.
Fork experimental do KenshiCoop (mod original de nhoral, AGPL-3.0) — explorando se a sincronização aguenta mais de 2 jogadores. Ver FORK-NOTES na branch experimento-3-jogadores.
This project is about supporting microservices by providing the most basic event distribution and monitoring system designed around the concept of microservices for High Availability and multi-node microservice state synchronization.
High-density multi-tenant WebSocket orchestration server for real-time state synchronization and cluster-mesh collaboration.
Server-authoritative multiplayer state synchronization in Go: QUIC transport, prediction, reconciliation, and in-process session resume.
Authoritative multiplayer game rooms in Rust on Cloudflare Durable Objects. Implement one Room trait; state sync, persistence, hibernation and auth are handled for you. Godot and Unity SDKs included.
Design doc and in-browser demo for realtime collaborative state that converges over CRDTs
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