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state-synchronization

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The master entry point wrapper for the CoCreate ecosystem. Orchestrates a highly scalable, multi-tenant server infrastructure architecture with dynamic process auto-scaling, federated cross-database routing, and real-time distributed network state synchronization.

  • Updated Nov 2, 2026
  • JavaScript

Authoritative multiplayer game rooms in Rust on Cloudflare Durable Objects. Implement one Room trait; state sync, persistence, hibernation and auth are handled for you. Godot and Unity SDKs included.

  • Updated Nov 5, 2026
  • Rust

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